1st East Prussian Infantry

Information => Events & Announcements => Topic started by: Shep on April 21, 2011, 02:26:29 PM

Title: Fantasy Persistent World (new) Map
Post by: Shep on April 21, 2011, 02:26:29 PM
Well, the map I've been fiddling with has reached a need-play-test stage.
Its rough, and a few more details and, move arounds are needed. But I feel its ready for a play test.

Human Town (Named by owner) I forgot the sword in the stone in the middle of town, which of course I added just before I posted this. Added a gate to the main door as you can see its quite barren in this picture)
[spoiler](http://img192.imageshack.us/img192/8329/mb7b.jpg)[/spoiler]

Dwarf Encampment
[spoiler](http://img573.imageshack.us/img573/8073/mb8v.jpg)[/spoiler]

And, there is much more but I'd hate to give out the entire map before you play it..

Couldn't get the Eleven Ruins to work, if you don't know already click the broken image and hit "Open in new tab" to view.
Title: Re: Fantasy Persistent World (new) Map
Post by: Rethmeier on April 21, 2011, 02:27:17 PM
Now the Elven Ruins doesn't work... We'll play on this tonight after training.
Title: Re: Fantasy Persistent World (new) Map
Post by: Shep on April 21, 2011, 02:28:30 PM
Well, I fixed original post. Imageshack has been a little messy today =P


On second thought, I'll see if I can get a few more screens in later.
Title: Re: Fantasy Persistent World (new) Map
Post by: Brookmanz on April 21, 2011, 03:21:17 PM
Looks really good Shep.  I'd like to see the Elven Ruins though, that sounds cool.
Title: Re: Fantasy Persistent World (new) Map
Post by: Shep on April 21, 2011, 04:08:55 PM
Well, if you were looking forward to them, I'm glad you didn't see the picture.. That was before I added scene objects, its real purdy now.
Title: Re: Fantasy Persistent World (new) Map
Post by: Shep on April 21, 2011, 11:45:58 PM
ALRIGHT! From the play test. I can tell, quite a bit needs to be done now, as in.
1. Dungeon.  (Done)
2. Fix helicopter house. (Done)
3. Find out how to spawn a Yeti. (Complete)
4. Correct the Lich spawn
5. Correct Dwarf place. (Done)
6. Correct Pistol and ammunition. (Done)
7. Correct Elven Ruins. (Done)
8. Move the Lich
9. (Almost forgot the obvious) Fix floaty town (Done)
10. Fix Weapon spawns (Mostly done, I think I've got them, not sure.)
Title: Re: Fantasy Persistent World (new) Map
Post by: Rethmeier on April 22, 2011, 07:49:50 AM
Correct weapon spawns.
Title: Re: Fantasy Persistent World (new) Map
Post by: 5arge on April 22, 2011, 12:58:12 PM
Fix map.
Title: Re: Fantasy Persistent World (new) Map
Post by: Shep on April 22, 2011, 04:16:33 PM
Quote from: 5arge on April 22, 2011, 12:58:12 PM
Fix map.

I am fix map.
Title: Re: Fantasy Persistent World (new) Map
Post by: Sven on April 22, 2011, 04:32:24 PM
Quote from: Shep on April 22, 2011, 04:16:33 PM
Quote from: 5arge on April 22, 2011, 12:58:12 PM
Fix map.

I am fix map.


Oh lawdy is dat sum existentialism?
Title: Re: Fantasy Persistent World (new) Map
Post by: Shep on April 24, 2011, 07:37:55 PM
Big word. I not get you speak